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New media has greatly affected global sporting cultures, from the relationship between fans and sport teams to the use of new technology for marketing, field preparation, and more. The term new media refers to various forms of technology that somehow change the interaction between members of society and the sport world. This special issue of Sociology of Sport Journal (SSJ) attempts to bridge the gap between old and new media, reflecting on the way in which new media cultures affect players, fans, teams, the mainstream media, and the broader sporting cultures.
SSJ aims to stimulate and communicate research, critical thought, and theory development on issues pertaining to sociology and sport. The leading and most authoritative journal in the field, SSJ maintains its strong commitment to the field with methodological coverage ranging from quantitative social science to qualitative research and experimental narrative research writing. The expertly reviewed journal welcomes submissions addressing a wide variety of topics on health, physical activity, fitness, exercise, coaching, sport, and the body.
Remediating Football for the Posthuman Future: Embodiment and Subjectivity in Sport Video Games
Darcy C. Plymire
New Media and the Repackaging of NFL Fandom
Thomas Patrick Oates
More Than a Game: Sports-Themed Video Games and Player Narratives
Garry Crawford, Victoria K. Gosling
Starting at “Start”: An Exploration of the Nondiegetic1 in Soccer Video Games
Steven Craig Conway
“It’s Fantasy Football Made Real”: Networked Media Sport, the Internet, and the Hybrid Reality of MyFootballClub
Brett Hutchins, David Rowe, Andy Ruddock
Blogging the 2006 FIFA World Cup Finals
Jon J. Dart
“Arguably the Greatest”: Sport Fans and Communities at Work on Wikipedia
Meghan M. Ferriter
Digital Activism: Neoliberalism, the Internet, and Sport for Youth Development
Brian Wilson, Lyndsay Hayhurst