This continuing education course with exam presents current concepts in
child development, cognitive science, physical education, and teacher
training to create movement-based learning experiences that benefit
children both physically and mentally.
Enhancing Children’s Cognition With Physical Activity Games e-book
Continuing education exam
Children learn much about themselves and the world they live in through experience. Physical activity games provide opportunities to learn how to solve problems and acquire physical and mental skills that can be used throughout life. This course will start you on the path to preparing your students to succeed physically, mentally, and emotionally.
The Enhancing Children’s Cognition With Physical Activity Games continuing education coursehelps you to apply concepts drawn from recent research in child development, cognitive science, physical education, and teacher training to create movement-based learning experiences that benefit children ages 3 through 11 in both body and mind. This course presents instructional methods from preparation and design to implementation and evaluation so you learn how to create and teach age-appropriate physical activity games that greatly enhance children’s cognitive development, learning, socialization, and academic performance. This course is an academic resource and instructional model to help you develop physical activity games in real-world settings that foster mental engagement and thoughtful decision making among younger children. Sample games with detailed instructions are included so you can implement them immediately with your kids.
At the completion of this course, you will be able to do the following:
Understand the scientific evidence on how the brain develops through early movement experiences and how the environment of children can be enriched to promote brain development through specific movement games.
Recognize how physical activity performed in natural contexts, such as play and games, has the potential to shape cognitive development.
Outline a child’s stages of learning and understand what influences the shape of the child’s learning curve.
Create the proper motivational climate for learning and enjoyment throughout the three learning stages.
Describe the three core executive functions of cognition and how each specific component can be challenged at various developmental ages by applying specific teaching principles.
Understand teachers’ influence through the use of instructions, modeling, feedback, and practice schedules on how fast, and to what level, a skill is acquired by a child.
Select the best teaching approach and instructional method to provide the flexibility and options needed when working with children of various ages and abilities.
Define the fundamentals of and importance of a good assessment in providing confirmation of game improvement as well as evidence of the effectiveness of physical activity games in making children competent movers.
Construct game environments that give children opportunities to explore and understand their worlds and enhance their movement-based learning.
Select and implement age-appropriate games that promote the development of both fundamental movement skills and executive functions that ensure adaptability and self-regulation in social and educational settings.
Part I: Physical Activity and Mental Development Chapter 1: Understanding Children’s Mental Development Chapter 2: How Movement Influences Children’s Mental Development Chapter 3: How Movement Games Help Children Think and Learn Chapter 4: Motivating Children to Learn by Playing
Part II: Translating Research to Practice Chapter 5: Capitalizing on Physical Activity to Benefit Children’s Physical and Mental Health Chapter 6: Engaging Children in Playful Learning Chapter 7: Teaching Physical Activity Games for Cognitive Engagement Chapter 8: How to Assess Children at Play Chapter 9: Integrating Physical Activity Games Into the Home and Community
Part III: Creating Effective Physical Activity Games Chapter 10: Physical Activity Games for Preschool- and Kindergarten -Age Children Chapter 11: Physical Activity Games for Elementary School–Age Children
About the Author
A continuing education course for daycare teachers, in-school teachers,
before- and after-school teachers, community program directors, personal
trainers, fitness instructors, allied health professionals, and parents
working with children ages 3 to 11.