It has been said that �experience is knowledge acquired too late.� As a coach you want to do all you can to speed up your athletes� learning of tactical skills rather than wait for them to learn by experience.
Attention and Motor Skill Learning
Insights into the various facets of expertise of concert pianists, as well as the role their attentional focus plays in delivering a �perfect� performance.
Vision and Goal-Directed Movement
In the last few decades, a modest number of empirical investigations have been designed to identify factors influencing the use of visual information as a function of practice.
Fundamentals of Motor Behavior eBook
Over the years, many different theories have been used to explain how people learn.
The Athlete's Clock
The concept of pacing is rooted in the idea that athletes make cognitive, purposeful decisions regarding velocity based on previous experience and sensory input.
Motor Learning and Development eBook
Distribution of practice refers to the amount of practice during each period and the amount of rest between practice sessions in order to ensure optimal learning of motor skills (Magill, 2007).
Motor Control in Everyday Actions
How do product designs influence people to perform specific actions?
Perceptual-Motor Activities for Children eBook With Web Resource
Jump over the noodles, taking off and landing with both feet. Each time you jump, say a letter of the alphabet starting at the beginning. Continue in alphabetical order and see how many times you can say the whole alphabet in three minutes.
Motor Learning and Performance 5th Edition eBook With Web Study Guide
Because skills make up such a large part of human life, scientists and educators have been trying for centuries to understand the determinants of skills and the factors that affect their performance.
Life Span Motor Development 6th Edition eBook With Web Study Guide
Several manipulative skills are basic to sport performance. In these skills, a performer must gain possession or control of an object by reaching to intercept a moving object or stopping it with an implement.